ReleaseUpdated August 15, 2026

No Rest for the Wicked Release Guide

No Rest for the Wicked release details: Steam Early Access began in 2024, while the full PC and PS5 launch is confirmed worldwide for October 2026.

Release status by platform

PlatformCurrent statusConfirmed timing
Windows PC / SteamAvailable in Early AccessVersion 1.0 in October 2026
PlayStation 5Wishlist / announced for launchOctober 2026
Xbox Series X|SAnnounced for a later releaseTBD
Nintendo Switch 2Announced for a later releaseTBD

The official announcement gives a launch month, not a specific day. Any listing that shows a precise October date without a newer Moon Studios announcement should be treated as a placeholder. The clearest current distinction is that PC and PS5 share the 1.0 month, while Xbox and Switch 2 do not.

What “released” means today

Players can already buy and play the Windows version on Steam. It remains an Early Access product until 1.0, so content and systems can continue to change. Steam explicitly advises buyers to judge the game in its current state rather than purchasing only on the promise of future development.

The April 2024 date is therefore the playable Early Access release, not the full multi-platform launch. October 2026 is the confirmed transition out of Early Access for PC and the first PlayStation 5 release. Keeping those milestones separate avoids the common impression that the game is either completely unavailable or already final.

What the full release adds

Moon Studios describes 1.0 as a substantial expansion with new areas, story content, enemies, weapons, a horde mode, endgame activities and a reimagined class and progression system. The official announcement also promises persistent private multiplayer realms, plus crossplay and cross-save between PC and console at launch.

Those statements describe intended launch features, not a guarantee that every older roadmap item will arrive in exactly the form first imagined. The official 1.0 post is the best current source. Older previews and Early Access reviews are useful history, but they cannot represent the October build.

Major Early Access milestones

The initial Steam build established the precision combat, handcrafted exploration, loot, crafting and Sacrament systems. Later updates expanded and revised that foundation. The Breach added major world and story content, while The Breach Refined focused on balance and quality-of-life work.

Together introduced online cooperative play for up to four players in January 2026. Steam now describes the campaign as playable alone or through seamless online co-op. This is important when reading older reviews: a 2024 article that lists multiplayer as absent was accurate for its review build, but is no longer a current feature assessment.

Should you play now or wait?

Buy the Early Access version only if the current Steam build already appeals to you and your PC meets the listed requirements. You gain access before the class overhaul and can learn the world and combat, but balance and progression may change. Steam also states that the price will rise for the 1.0 launch, without the supplied official material giving a universal future price.

Wait for October if you prefer a finished story arc, the redesigned progression system or a PS5 version. Xbox and Switch 2 players must wait for platform-specific dates. There is no supported basis for promising that either later version will arrive within a particular month or quarter.

How this release page will be updated

The next authoritative milestone should be an exact October day or launch-preparation post from Moon Studios. When that happens, the platform table should change in one place, followed by the canonical title and direct answer. Old Early Access dates will remain as history, clearly labeled so they are not confused with 1.0.

After launch, PC and PS5 status should move from scheduled to available only after their stores show the released build. Xbox and Switch 2 must remain TBD until each receives its own announcement. Review scores, retailer placeholders and community countdowns will not be used to infer platform availability.

Save migration, final requirements and cross-platform account setup also belong in the launch update. They are practical release facts, but the current sources do not support definitive instructions. Keeping them marked 待确认 is more useful than publishing steps players may later have to undo.

Frequently asked questions

Is No Rest for the Wicked fully released?

Not yet. It is playable in Steam Early Access, with the full PC and PS5 launch confirmed for October 2026.

Is there an exact 1.0 release day?

No exact day appears in the supplied official announcement. The confirmed window is October 2026, and the day remains 待确认.

Will existing Early Access progress carry over?

The supplied research does not contain a definitive current migration policy for the final launch. Save compatibility details are 待确认 and should be checked in Moon Studios' launch notes.

Sources